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Post by vitaminc on Feb 18, 2007 16:42:52 GMT 1
okay hi all... Im working on my third map and I would like to use 1vs1 area. But since I dont know how to code at all, Im asking for help here...
Later
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Nømad
Administrator
Beware, cupcakes.
Posts: 2,587
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Post by Nømad on Feb 20, 2007 16:52:19 GMT 1
Could you clarify a little? What, exactly, is you need help with? A safe-zone, like in 1on1arena?
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Post by vitaminc on Feb 21, 2007 10:42:07 GMT 1
Could you clarify a little? What, exactly, is you need help with? A safe-zone, like in 1on1arena? Yes bingo
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Nømad
Administrator
Beware, cupcakes.
Posts: 2,587
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Post by Nømad on Feb 21, 2007 23:36:05 GMT 1
Pff, haven't used RuneEd in a veeeeery long time. Going to write what I can remember, though... First off, you need a sheet. You have at least two rooms, right. One where the safe-zone is supposed to be and one where you're supposed to be able to make damage. Make a sheet that is slightly larger than the entrance to the safe-zone room, and place it so that it covers the entire doorway. Assign a texture to it, and rightclick/properties, and check "invisible" or something of the sort. Then rebuild geometry. Now you need two ZoneInfos, you can find them under classes/info/zoneinfo. Place one in the room where you want the safe zone. Now rightclick/properties on it, and go to Zoneinfo. Find "NeutralZone" in the list, and set it to true. Then place another zoneinfo in the room where you don't want the safe-zone, and leave the properties at default. Rebuild geometry and test the map, you should now have a safe-zone. Note: For the safe-zone to work, all entrances to the room must be completely sealed by a sheet. Edit: These kinds of thread go in the RuneEd-section of the forums, by the way. Moving the thread
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Post by vitaminc on Feb 22, 2007 11:04:42 GMT 1
Pff, haven't used RuneEd in a veeeeery long time. Going to write what I can remember, though... First off, you need a sheet. You have at least two rooms, right. One where the safe-zone is supposed to be and one where you're supposed to be able to make damage. Make a sheet that is slightly larger than the entrance to the safe-zone room, and place it so that it covers the entire doorway. Assign a texture to it, and rightclick/properties, and check "invisible" or something of the sort. Then rebuild geometry. Now you need two ZoneInfos, you can find them under classes/info/zoneinfo. Place one in the room where you want the safe zone. Now rightclick/properties on it, and go to Zoneinfo. Find "NeutralZone" in the list, and set it to true. Then place another zoneinfo in the room where you don't want the safe-zone, and leave the properties at default. Rebuild geometry and test the map, you should now have a safe-zone. Note: For the safe-zone to work, all entrances to the room must be completely sealed by a sheet. Edit: These kinds of thread go in the RuneEd-section of the forums, by the way. Moving the thread Thank you, but this isnt what I need. I need a 1on1 area like in 'dragon might arena' of clan cov, but they have refused to give me a permission for using it in my map I need an area in wich only two players could fight in a time... Peace
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Post by invail on Feb 22, 2007 11:37:24 GMT 1
like the ar fights in hov...
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Post by Karigard on Feb 22, 2007 13:45:54 GMT 1
That's not so easy. You'd have to use some method like in Stoned Dungoen where a CounterZone counts all the players in a Zone and when a specified value (in this case 2) is reached it triggers a mover which closes the door behind the entrance to the zone.
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Post by vitaminc on Feb 22, 2007 14:47:24 GMT 1
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Post by Karigard on Feb 23, 2007 15:23:29 GMT 1
I don't have it anymore, but if I'm right it was made by a member of iNi. Maybe one of them still has it. The CounterZone was part of the map and made for it.
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Post by vitaminc on Feb 28, 2007 10:11:11 GMT 1
Cool Thank you all Got a permission
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Nømad
Administrator
Beware, cupcakes.
Posts: 2,587
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Post by Nømad on Feb 28, 2007 17:54:14 GMT 1
Awesome, be sure to link us to the map when it's done.
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Post by vitaminc on Feb 28, 2007 19:47:34 GMT 1
Awesome, be sure to link us to the map when it's done. Sure of course man!
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