Post by Ðèmõñ§lÅÿèr2000 on Aug 28, 2005 7:26:18 GMT 1
Im Trying to make a Server And i know you Can do this For me plz Help Get My Server Runeing Ty the thing that is my Problems Is it is all ways in LAN and here is my ports and stuff you so you can show me what to do
Log: Log file open, 08/27/05 22:48:11
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 100
Init: Compiled: Oct 8 2000 17:01:56
Init: Command line:
Init: Base directory: C:\Rune\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:\
Init: Computer: TRAC
Init: User: TracWilcox
Init: Memory total: Phys=383792K Pagef=923572K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2699.729807 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Loading: Package Engine
Log: Loading: Package Core
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: DirectInput initialized successfully.
Init: Client initialized
Init: NetProfiler initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Loading: Package Entry
Log: Loading: Package Sky
Log: Bound to RuneI.dll
Log: Loading: Package RuneI
Log: Loading: Package CreaturesSnd
Log: Loading: Package Players
Log: Loading: Package creatures
Log: Loading: Package WeaponsSnd
Log: Loading: Package RuneFX
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package FootstepsSnd
Log: Loading: Package objects
Log: Loading: Package weapons
Log: Loading: Package OtherSnd
Log: Loading: Package plants
Log: Loading: Package Statues
Log: Loading: Package RuneFX2
Log: Loading: Package EnvironmentalSnd
Log: Loading: Package MurmurSnd
Log: Loading: Package DoorsSnd
Log: Loading: Package BloodFX
Log: Loading: Package VoiceOverSnd
Log: Loading: Package MusicalSnd
Log: Game class is 'RuneSinglePlayer'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: intro.run?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: LoadMap: intro.run?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: Loading: Package intro
Log: Loading: Package Organic
Log: Loading: Package GothicDwarf
Log: Loading: Package Fluid
Log: Loading: Package rock
Log: Loading: Package SongSnd
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 12929->12929; refs: 174343
Log: Game class is 'RuneSinglePlayer'
Log: Level is Level intro.MyLevel
Log: Bringing Level intro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
ScriptLog: Base Mutator is intro.Mutator1
Init: Initialized moving brush tracker for Level intro.MyLevel
Log: Loading: Package RMenu
Log: Loading: Package UWindow
Log: Loading: Package RBrowser
Log: Loading: Package UBrowser
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Current GameInfo: RuneSinglePlayer1
ScriptLog: Team 255
ScriptLog: Login: (JAG)Ðèmðñ§Ïå¥êr
Log: Possessed PlayerPawn: Ragnar intro.Ragnar0
ScriptLog: All inventory from (JAG)Ðèmðñ§Ïå¥êr is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: Best-match display mode: 800x600x32 (Error=0)
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 21.301949 seconds
ScriptWarning: Bird intro.Bird0 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird1 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird2 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird3 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird4 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
Log: Loading: Package UWindowFonts
Log: D3D Driver: Preloaded 0K/15068K (1)
Log: Loading: Package OmegusMod
Log: Loading: Package SarkBall
Log: Failed import: ObjectProperty ObjectProperty RuneI.RuneScoreboard.MyFonts (file ..\System\RuneI.u)
Warning: Failed to load 'SarkBall': Can't find ObjectProperty in file 'ObjectProperty RuneI.RuneScoreboard.MyFonts'
Warning: Failed to load 'Class SarkBall.SarkBallGame': Can't find ObjectProperty in file 'ObjectProperty RuneI.RuneScoreboard.MyFonts'
ScriptWarning: RuneMenuStartMatchClientWindow Transient.RuneMenuStartMatchClientWindow0 (Function RMenu.RuneMenuStartMatchClientWindow.Created:02A7) Accessed null class context
Log: Loading: Package DM-(SOLO)1on1Arena
Log: Loading: Package RUNESTONES
Log: Loading: Package MetalDwarf
Log: Loading: Package =!TIF!=Food
Log: Loading: Package IpServer
Log: URL: Adding default option Name=(JAG)Ðèmðñ§Ïå¥êr
Log: URL: Adding default option Class=RuneI.Ragnar
Log: URL: Adding default option team=255
Log: URL: Adding default option skin=0
Log: URL: Adding default option Face=
Log: Browse: DM-(SOLO)1on1Arena.run?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: LoadMap: DM-(SOLO)1on1Arena.run?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Shut down moving brush tracker for Level intro.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package intro
Log: Unloading: Package Fluid
Log: Unloading: Package OmegusMod
Log: Garbage: objects: 21626->20261; refs: 257093
Log: Game class is 'RuneMultiPlayer'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am Trac (192.168.0.4)
DevNet: TcpNetDriver on port 7777
Log: Server Package: Players
Log: Server Package: Runei
Log: Server Package: foxyjunn
Log: Loading: Package foxyjunn
Log: Server Package: DWing
Log: Loading: Package DWing
Log: Server Package: fsu4
Log: Loading: Package fsu4
Log: Server Package: PurpleHaze
Log: Loading: Package PurpleHaze
Log: Server Package: MOTDColor
Log: Loading: Package MOTDColor
Log: Server Package: ServerGuard
Log: Loading: Package ServerGuard
Log: Server Package: Riotfood
Log: Loading: Package Riotfood
Log: Server Package: AntiCK
Log: Loading: Package AntiCK
Log: Server Package: iNi_Auras
Log: Loading: Package iNi_Auras
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Bound to UWeb.dll
Log: Loading: Package UWeb
Log: Level is Level DM-(SOLO)1on1Arena.MyLevel
Log: Bringing Level DM-(SOLO)1on1Arena.MyLevel up for play (0)...
ScriptLog: InitGame: ?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
ScriptLog: Base Mutator is DM-(SOLO)1on1Arena.Mutator2
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving master.gamespy.com...
Log: Loading: Package RuneServerAdmin
Warning: Failed to load 'Headball': Can't find file for package 'Headball'
Warning: Failed to load 'RuneServerAdmin': Can't find file for package 'Headball'
Warning: Failed to load 'Class RuneServerAdmin.RuneServerAdmin': Can't find file for package 'Headball'
Log: Loading: Package RuneServerAdmin
Warning: Failed to load 'Headball': Can't find file for package 'Headball'
Warning: Failed to load 'RuneServerAdmin': Can't find file for package 'Headball'
Warning: Failed to load 'Class RuneServerAdmin.RuneImageServer': Can't find file for package 'Headball'
Log: Spawning new actor for Viewport WindowsViewport0
Log: Current GameInfo: RuneMultiPlayer0
ScriptLog: Login: (JAG)Ðèmðñ§Ïå¥êr
Log: Possessed PlayerPawn: Ragnar DM-(SOLO)1on1Arena.Ragnar1
Init: Initialized moving brush tracker for Level DM-(SOLO)1on1Arena.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 08/27/05 22:48:47 192.168.0.4:8777
Log: Resolved master.gamespy.com (207.38.11.34)
ScriptLog: UdpServerUplink: Master Server is master.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: D3D Driver: Preloaded 0K/15068K (1)
ScriptLog: browse:www.runegame.com /updateserver/runemotd100.html :80
Log: Resolving www.runegame.com...
Log: Resolved www.runegame.com (63.236.94.36)
ScriptLog: browse:www.runegame.com /updateserver/runemasterserver.txt :80
ScriptLog: browse:www.runegame.com /updateserver/runeircserver.txt :80
Log: Viewport WindowsViewport0: WM_DisplayChange
Log: WM_KILLFOCUS
Log: EndFullscreen
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
DevNet: Connection timed out after 45.000000 seconds (45.000202)
NetComeGo: Close TcpipConnection0 08/27/05 22:49:32
Log: AttemptFullscreen
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: Best-match display mode: 800x600x32 (Error=0)
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: Unloading: Package Engine
Log: Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: Unloading: Package Entry
Log: Unloading: Package Sky
Log: Unbound to RuneI.dll
Log: Unloading: Package RuneI
Log: Unloading: Package CreaturesSnd
Log: Unloading: Package Players
Log: Unloading: Package creatures
Log: Unloading: Package WeaponsSnd
Log: Unloading: Package RuneFX
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package FootstepsSnd
Log: Unloading: Package objects
Log: Unloading: Package weapons
Log: Unloading: Package OtherSnd
Log: Unloading: Package plants
Log: Unloading: Package Statues
Log: Unloading: Package RuneFX2
Log: Unloading: Package EnvironmentalSnd
Log: Unloading: Package MurmurSnd
Log: Unloading: Package DoorsSnd
Log: Unloading: Package BloodFX
Log: Unloading: Package VoiceOverSnd
Log: Unloading: Package MusicalSnd
Log: Unloading: Package Organic
Log: Unloading: Package GothicDwarf
Log: Unloading: Package rock
Log: Unloading: Package SongSnd
Log: Unloading: Package RMenu
Log: Unloading: Package UWindow
Log: Unloading: Package RBrowser
Log: Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: Unloading: Package IpDrv
Log: Unbound to D3DDrv.dll
Log: Unbound to Galaxy.dll
DevAudio: Galaxy SetViewport: NULL
Exit: Galaxy shut down
Log: Unloading: Package UWindowFonts
Log: Unloading: Package UWeb
Log: Unbound to UWeb.dll
Log: Unloading: Package iNi_Auras
Log: Unloading: Package AntiCK
Log: Unloading: Package Riotfood
Log: Unloading: Package ServerGuard
Log: Unloading: Package MOTDColor
Log: Unloading: Package PurpleHaze
Log: Unloading: Package fsu4
Log: Unloading: Package DWing
Log: Unloading: Package foxyjunn
Log: Unloading: Package DM-(SOLO)1on1Arena
Log: Unloading: Package RUNESTONES
Log: Unloading: Package MetalDwarf
Log: Unloading: Package =!TIF!=Food
Exit: WinSock shut down
Log: Unloading: Package IpServer
Init: Shut down moving brush tracker for Level DM-(SOLO)1on1Arena.MyLevel
Log: Garbage: objects: 20814->0; refs: 257093
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.319M / 1.242M
Uninitialized: Peak Memory 48.742M / 50.766M
Uninitialized: Allocs 206 Current / 1151124 Total
Uninitialized: Log file closed, 08/27/05 22:51:27
Log: Log file open, 08/27/05 22:48:11
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 100
Init: Compiled: Oct 8 2000 17:01:56
Init: Command line:
Init: Base directory: C:\Rune\System\
Init: Character set: Unicode
Log: Bound to Engine.dll
Log: Bound to Core.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Log: Cd Path: D:\
Init: Computer: TRAC
Init: User: TracWilcox
Init: Memory total: Phys=383792K Pagef=923572K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=2699.729807 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: Unknown processor (GenuineIntel)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI
Log: Loading: Package Engine
Log: Loading: Package Core
Init: Unreal engine initialized
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: DirectInput initialized successfully.
Init: Client initialized
Init: NetProfiler initialized
Log: Bound to Render.dll
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Loading: Package Entry
Log: Loading: Package Sky
Log: Bound to RuneI.dll
Log: Loading: Package RuneI
Log: Loading: Package CreaturesSnd
Log: Loading: Package Players
Log: Loading: Package creatures
Log: Loading: Package WeaponsSnd
Log: Loading: Package RuneFX
Log: Bound to Fire.dll
Log: Loading: Package Fire
Log: Loading: Package FootstepsSnd
Log: Loading: Package objects
Log: Loading: Package weapons
Log: Loading: Package OtherSnd
Log: Loading: Package plants
Log: Loading: Package Statues
Log: Loading: Package RuneFX2
Log: Loading: Package EnvironmentalSnd
Log: Loading: Package MurmurSnd
Log: Loading: Package DoorsSnd
Log: Loading: Package BloodFX
Log: Loading: Package VoiceOverSnd
Log: Loading: Package MusicalSnd
Log: Game class is 'RuneSinglePlayer'
Log: Level is Level Entry.MyLevel
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: intro.run?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: LoadMap: intro.run?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: Loading: Package intro
Log: Loading: Package Organic
Log: Loading: Package GothicDwarf
Log: Loading: Package Fluid
Log: Loading: Package rock
Log: Loading: Package SongSnd
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 12929->12929; refs: 174343
Log: Game class is 'RuneSinglePlayer'
Log: Level is Level intro.MyLevel
Log: Bringing Level intro.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
ScriptLog: Base Mutator is intro.Mutator1
Init: Initialized moving brush tracker for Level intro.MyLevel
Log: Loading: Package RMenu
Log: Loading: Package UWindow
Log: Loading: Package RBrowser
Log: Loading: Package UBrowser
Log: Bound to IpDrv.dll
Log: Loading: Package IpDrv
Log: Current GameInfo: RuneSinglePlayer1
ScriptLog: Team 255
ScriptLog: Login: (JAG)Ðèmðñ§Ïå¥êr
Log: Possessed PlayerPawn: Ragnar intro.Ragnar0
ScriptLog: All inventory from (JAG)Ðèmðñ§Ïå¥êr is accepted
Init: Input system initialized for WindowsViewport0
Log: Opened viewport
Log: Bound to D3DDrv.dll
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: Best-match display mode: 800x600x32 (Error=0)
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Log: Bound to Galaxy.dll
Init: Galaxy is using DirectSound
Init: EAX 1.x sound hardware found!
Init: Galaxy initialized
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Game engine initialized
Log: Startup time: 21.301949 seconds
ScriptWarning: Bird intro.Bird0 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird1 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird2 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird3 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
ScriptWarning: Bird intro.Bird4 (Function RuneI.Bird.PlayWaiting:0012) LoopAnim: No mesh or skeletal
Log: Loading: Package UWindowFonts
Log: D3D Driver: Preloaded 0K/15068K (1)
Log: Loading: Package OmegusMod
Log: Loading: Package SarkBall
Log: Failed import: ObjectProperty ObjectProperty RuneI.RuneScoreboard.MyFonts (file ..\System\RuneI.u)
Warning: Failed to load 'SarkBall': Can't find ObjectProperty in file 'ObjectProperty RuneI.RuneScoreboard.MyFonts'
Warning: Failed to load 'Class SarkBall.SarkBallGame': Can't find ObjectProperty in file 'ObjectProperty RuneI.RuneScoreboard.MyFonts'
ScriptWarning: RuneMenuStartMatchClientWindow Transient.RuneMenuStartMatchClientWindow0 (Function RMenu.RuneMenuStartMatchClientWindow.Created:02A7) Accessed null class context
Log: Loading: Package DM-(SOLO)1on1Arena
Log: Loading: Package RUNESTONES
Log: Loading: Package MetalDwarf
Log: Loading: Package =!TIF!=Food
Log: Loading: Package IpServer
Log: URL: Adding default option Name=(JAG)Ðèmðñ§Ïå¥êr
Log: URL: Adding default option Class=RuneI.Ragnar
Log: URL: Adding default option team=255
Log: URL: Adding default option skin=0
Log: URL: Adding default option Face=
Log: Browse: DM-(SOLO)1on1Arena.run?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
Log: LoadMap: DM-(SOLO)1on1Arena.run?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
DevAudio: Galaxy SetViewport: WindowsViewport0
Init: Shut down moving brush tracker for Level intro.MyLevel
Log: Collecting garbage
Log: Purging garbage
Log: Unloading: Package intro
Log: Unloading: Package Fluid
Log: Unloading: Package OmegusMod
Log: Garbage: objects: 21626->20261; refs: 257093
Log: Game class is 'RuneMultiPlayer'
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: Socket queue 131072 / 131072
Init: WinSock: I am Trac (192.168.0.4)
DevNet: TcpNetDriver on port 7777
Log: Server Package: Players
Log: Server Package: Runei
Log: Server Package: foxyjunn
Log: Loading: Package foxyjunn
Log: Server Package: DWing
Log: Loading: Package DWing
Log: Server Package: fsu4
Log: Loading: Package fsu4
Log: Server Package: PurpleHaze
Log: Loading: Package PurpleHaze
Log: Server Package: MOTDColor
Log: Loading: Package MOTDColor
Log: Server Package: ServerGuard
Log: Loading: Package ServerGuard
Log: Server Package: Riotfood
Log: Loading: Package Riotfood
Log: Server Package: AntiCK
Log: Loading: Package AntiCK
Log: Server Package: iNi_Auras
Log: Loading: Package iNi_Auras
Log: Spawning: IpDrv.UdpBeacon
Log: Spawning: IpServer.UdpServerQuery
Log: Spawning: IpServer.UdpServerUplink
Log: Spawning: UWeb.WebServer
Log: Bound to UWeb.dll
Log: Loading: Package UWeb
Log: Level is Level DM-(SOLO)1on1Arena.MyLevel
Log: Bringing Level DM-(SOLO)1on1Arena.MyLevel up for play (0)...
ScriptLog: InitGame: ?Game=RuneI.RuneMultiPlayer?Mutator=?Listen?Checksum=5080b4adbac8378aa69ddcf1ee7a16c3?Name=(JAG)Ðèmðñ§Ïå¥êr?Class=RuneI.Ragnar?team=255?skin=0?Face=
ScriptLog: Base Mutator is DM-(SOLO)1on1Arena.Mutator2
ScriptLog: UdpServerQuery(crt): Port 7778 successfully bound.
Log: Resolving master.gamespy.com...
Log: Loading: Package RuneServerAdmin
Warning: Failed to load 'Headball': Can't find file for package 'Headball'
Warning: Failed to load 'RuneServerAdmin': Can't find file for package 'Headball'
Warning: Failed to load 'Class RuneServerAdmin.RuneServerAdmin': Can't find file for package 'Headball'
Log: Loading: Package RuneServerAdmin
Warning: Failed to load 'Headball': Can't find file for package 'Headball'
Warning: Failed to load 'RuneServerAdmin': Can't find file for package 'Headball'
Warning: Failed to load 'Class RuneServerAdmin.RuneImageServer': Can't find file for package 'Headball'
Log: Spawning new actor for Viewport WindowsViewport0
Log: Current GameInfo: RuneMultiPlayer0
ScriptLog: Login: (JAG)Ðèmðñ§Ïå¥êr
Log: Possessed PlayerPawn: Ragnar DM-(SOLO)1on1Arena.Ragnar1
Init: Initialized moving brush tracker for Level DM-(SOLO)1on1Arena.MyLevel
DevAudio: Galaxy SetViewport: WindowsViewport0
DevNet: NotifyAcceptingConnection: Server MyLevel accept
NetComeGo: Open MyLevel 08/27/05 22:48:47 192.168.0.4:8777
Log: Resolved master.gamespy.com (207.38.11.34)
ScriptLog: UdpServerUplink: Master Server is master.gamespy.com:27900
ScriptLog: UdpServerUplink: Port 7779 successfully bound.
Log: D3D Driver: Preloaded 0K/15068K (1)
ScriptLog: browse:www.runegame.com /updateserver/runemotd100.html :80
Log: Resolving www.runegame.com...
Log: Resolved www.runegame.com (63.236.94.36)
ScriptLog: browse:www.runegame.com /updateserver/runemasterserver.txt :80
ScriptLog: browse:www.runegame.com /updateserver/runeircserver.txt :80
Log: Viewport WindowsViewport0: WM_DisplayChange
Log: WM_KILLFOCUS
Log: EndFullscreen
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
DevNet: Connection timed out after 45.000000 seconds (45.000202)
NetComeGo: Close TcpipConnection0 08/27/05 22:49:32
Log: AttemptFullscreen
Init: DirectDraw drivers detected:
Init: display (Primary Display Driver)
Init: D3D Device: Supports system memory DMA blts
Init: D3D Device: No page lock required
Log: D3D Device 28220K vram, 28220K free
Init: Unreal Tournament Direct3D support - internal revision 1.
Init: D3D Device: szDriver=ati2dvag.dll
Init: D3D Device: szDescription=ALL-IN-WONDER RADEON
Init: D3D Device: wProduct=0
Init: D3D Device: wVersion=0
Init: D3D Device: wSubVersion=0
Init: D3D Device: wBuild=0
Init: D3D Device: dwVendorId=4098
Init: D3D Device: dwDeviceId=20804
Init: D3D Device: dwSubSysId=2691074
Init: D3D Device: dwRevision=0
Init: Best-match display mode: 800x600x32 (Error=0)
Init: D3D Device: dwZbuffer depth: 32 bits.
Init: D3D Driver: wMaxTextureBlendStages=8
Init: D3D Driver: wMaxSimultaneousTextures=3
Log: D3D Driver: Supports FOURCC DXT1
Log: D3D Driver: Supports FOURCC DXT2
Log: D3D Driver: Supports FOURCC DXT3
Log: D3D Driver: Supports FOURCC DXT4
Log: D3D Driver: Supports FOURCC DXT5
Init: D3D Detected: ATI video card
Init: D3D Driver: Supports trilinear
Init: D3D Driver: Supports specular gouraud
Init: D3D Driver: Supports BLENDDIFFUSEALPHA
Init: D3D Driver: Supports LOD biasing
Init: D3D Driver: Supports Z biasing
Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
Init: D3D Driver: Textures (1x1)-(2048x2048), Max aspect 2048
Log: Video memory fill is complete
Init: D3D Driver: VidMem Disposition: 202 1
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Engine.dll
Log: Unbound to Core.dll
Log: Unbound to Window.dll
Log: Unloading: Package Engine
Log: Unloading: Package Core
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to Render.dll
Exit: Lighting subsystem shut down
Exit: Rendering shut down
Log: Unloading: Package Entry
Log: Unloading: Package Sky
Log: Unbound to RuneI.dll
Log: Unloading: Package RuneI
Log: Unloading: Package CreaturesSnd
Log: Unloading: Package Players
Log: Unloading: Package creatures
Log: Unloading: Package WeaponsSnd
Log: Unloading: Package RuneFX
Log: Unbound to Fire.dll
Log: Unloading: Package Fire
Log: Unloading: Package FootstepsSnd
Log: Unloading: Package objects
Log: Unloading: Package weapons
Log: Unloading: Package OtherSnd
Log: Unloading: Package plants
Log: Unloading: Package Statues
Log: Unloading: Package RuneFX2
Log: Unloading: Package EnvironmentalSnd
Log: Unloading: Package MurmurSnd
Log: Unloading: Package DoorsSnd
Log: Unloading: Package BloodFX
Log: Unloading: Package VoiceOverSnd
Log: Unloading: Package MusicalSnd
Log: Unloading: Package Organic
Log: Unloading: Package GothicDwarf
Log: Unloading: Package rock
Log: Unloading: Package SongSnd
Log: Unloading: Package RMenu
Log: Unloading: Package UWindow
Log: Unloading: Package RBrowser
Log: Unloading: Package UBrowser
Log: Unbound to IpDrv.dll
Log: Unloading: Package IpDrv
Log: Unbound to D3DDrv.dll
Log: Unbound to Galaxy.dll
DevAudio: Galaxy SetViewport: NULL
Exit: Galaxy shut down
Log: Unloading: Package UWindowFonts
Log: Unloading: Package UWeb
Log: Unbound to UWeb.dll
Log: Unloading: Package iNi_Auras
Log: Unloading: Package AntiCK
Log: Unloading: Package Riotfood
Log: Unloading: Package ServerGuard
Log: Unloading: Package MOTDColor
Log: Unloading: Package PurpleHaze
Log: Unloading: Package fsu4
Log: Unloading: Package DWing
Log: Unloading: Package foxyjunn
Log: Unloading: Package DM-(SOLO)1on1Arena
Log: Unloading: Package RUNESTONES
Log: Unloading: Package MetalDwarf
Log: Unloading: Package =!TIF!=Food
Exit: WinSock shut down
Log: Unloading: Package IpServer
Init: Shut down moving brush tracker for Level DM-(SOLO)1on1Arena.MyLevel
Log: Garbage: objects: 20814->0; refs: 257093
Exit: Object subsystem successfully closed.
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory 0.319M / 1.242M
Uninitialized: Peak Memory 48.742M / 50.766M
Uninitialized: Allocs 206 Current / 1151124 Total
Uninitialized: Log file closed, 08/27/05 22:51:27